UnityException: Launching iOS project via Xcode4 failed. Check editor log for details.

Hello all,

I am getting this exact message when trying to Build and Run, with an iOS device attached.
I was successful in running on the device before.

When I am doing Build, it does work, but then when I open the Xcode project manually, it does not run properly.
I have tried deleting the build folder, and redoing, same result.
I have looked at the editor log, and found nothing that seemed too obvious.

Does anyone have any idea what is the cause?

EDIT: I am attaching the [2031-editor+log.txt|2031] in case someone feels adventurous and kind enough to try and understand where is the problem.

EDIT: This problem only happens with 3.5.3. After downgrading to 3.5.2, everything works as usual.

First I should say that I don’t use Mac (and subsequently XCode) but have you tried reinstalling or updating XCode. Your project is not connecting correctly to it based on what the log says.

Again, I don’t use Mac so if what I said is shockingly stupid excuse me.