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Question by kobal · Jul 21, 2012 at 02:42 AM · shadows

Missing Real Time Shadows (image included)

Let me start off by saying I am running V3.5.3 Pro. I have a scene that I just attempted to "build" to test export size. However when loading up the built scene in the web browser, I noticed that my real time shadows are no longer there. As I walk around the scene the shadows disappear as they get within my set shadow range (15m). Everything looks correct in the Unity editor when I hit play. Just not after the scene is built.

Here is an image to help show my issue in case I have not explained myself very well. Can anyone help?

alt text

missing-shadows.jpg (143.6 kB)
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Answer by ScroodgeM · Jul 23, 2012 at 09:54 PM

light properties in inspector: change 'render mode' to 'Important'

http://docs.unity3d.com/Documentation/Components/class-Light.html

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avatar image Shaolin-Dave · Apr 06, 2015 at 02:23 AM 0
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I tried this, no luck.

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Answer by mindlube · Jul 21, 2012 at 03:56 AM

I suggest checking your QualitySettings if you haven't already... Edit | Project Settings | Quality In the webplayer column, look for the green checkbox and select that row Then make sure all your Shadow settings are OK. You can also try tweaking your Rendering Path (forward/deferred) in Player Settings. Sometimes shadows are effected by that but I dont know the details. Hope this helps!

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avatar image kobal · Jul 23, 2012 at 07:55 PM 0
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Thanks for your reply. I thought I had the quality setting set to "fantastic" I guess I never payed attention to what box was greed.

avatar image Ponasity · Jul 29, 2015 at 05:22 AM 0
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This was the answer for me. The default shadows lengths were too short so I had to increase them all.

avatar image Patchbristol · Jan 06, 2017 at 09:51 PM 0
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Hello @$$anonymous$$dlube and @ponasity and @kobal.

I am having the same problem with not being able to see shadows. I was previously able but after changing a host of quality and lighting parameters I can no longer see them. The green android checkbox is set to beautiful and I don't know what to change next.

Any help would be great.

Thanks and happy new year!

Patrick

avatar image tanoshimi Patchbristol · Jan 06, 2017 at 11:27 PM 0
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You're using 3.5.3 still?! Seriously, upgrade.

avatar image Patchbristol · Jan 07, 2017 at 08:56 PM 0
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I'm using 5.5 for this project

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