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Question by Niokizou · Jul 23, 2012 at 01:22 AM · texturescalerepeatex2d

Ex2D repeat texture

Hello ! I just want to know if with Ex2D I can repeat a texture. Currently when I try to scale my SpriteObject, the texture is scaled to, I want to know if the sprite can kept the original texture and repeat it on the object :)

Thanks in advance !

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avatar image Julien-Lynge · Jul 23, 2012 at 03:21 PM 1
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Have you tried contacting the maker of Ex2D? This isn't really a Unity question - yes, it's perfectly possible to repeat a texture on a mesh in Unity, but I (and most others here) have no idea if it's possible in Ex2D and can't test it without spending (I believe) $35 in the asset store. Does the maker of Ex2D have a website with a forum, or an email for questions?

avatar image Niokizou · Jul 23, 2012 at 06:14 PM 0
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Yes I have directly saw on the unity forum of ex2D and here is the answer :

If you want to repeat a texture, that means you will not use Atlas, but the single texture and set its filter mode to repeat. In current version of ex2D, this is not well supported. You have to put a texture to sprite without making it in the atlas, then set the tilling of the sprite's material to the value you wish.

This feature will be improved in v2.0.

avatar image Julien-Lynge · Jul 23, 2012 at 06:58 PM 0
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Sounds great. Can you post this as the answer and mark it as correct to remove this question from the queue?

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Answer by Niokizou · Jul 23, 2012 at 09:00 PM

Yes I have directly saw on the unity forum of ex2D and here is the answer :

If you want to repeat a texture, that means you will not use Atlas, but the single texture and set its filter mode to repeat. In current version of ex2D, this is not well supported. You have to put a texture to sprite without making it in the atlas, then set the tilling of the sprite's material to the value you wish.

This feature will be improved in v2.0.

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