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Question by Chris12345 · Aug 04, 2012 at 10:00 PM · getcomponentoncollisionenterwaitforseconds

How could i convert this from java to #c

How could i convert this from java to #c

  #pragma strict
   function OnCollisionEnter(collision : Collision) {
   if(collision.gameObject.tag =="Whatever")
   yield WaitForSeconds(10);
   GetComponent(MeshRenderer).enabled = false;
   }
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avatar image williampigmeu · Aug 04, 2012 at 10:22 PM 0
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Will you use this script with a C# script? If yes, you don't need to convert, search for Unity Scripts Communication.

avatar image Chris12345 · Aug 04, 2012 at 10:23 PM 0
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no, I just need this covered to c# thanks for your help.

avatar image Chris12345 · Aug 04, 2012 at 10:36 PM 0
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can anyone help me with this.

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Answer by darthbator · Aug 04, 2012 at 10:52 PM

Would look something like

 void OnCollisionEnter(Collision collision) {
   if(collision.gameObject.tag =="Whatever")
   StartCoroutine(waitMethod());
 }
 
 IEnumerator waitMethod () {
   yield return new WaitForSeconds(10);
   GetComponent(MeshRenderer).enabled = false;
 }
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