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Question by RickTick · Aug 06, 2012 at 03:39 PM · exportcomponents

Exporting Objects with Components

Hi,

I have a character with it's components and settings and some other objects with components on it.

Can I save or export them, so that I can use them in another project?

As an example: GameObject "HardwareButtons" with a script on it. I want to save it, so that I don't have to repeat the steps I already made by creating it.

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Answer by Seth-Bergman · Aug 06, 2012 at 04:47 PM

use Assets > Export Package

http://docs.unity3d.com/Documentation/Manual/HOWTO-exportpackage.html

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avatar image RickTick · Aug 06, 2012 at 06:19 PM 0
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When exporting Assets, I can only export the objects and scripts which are stored in Project view. These things are not combined. But I need them already combined with the scripts and components and so on. This is what you find only in Hierarchy view.

But I found a way: highlight everything you need in Hierarchy view and make it a child of an empty GameObject. Then create a Prefab in Project view and drag the GameObject into it.

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