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Question by pendant · Aug 08, 2012 at 11:16 PM · meshcharactercustomizationgeneratorcreator

Character Creator: changeing the Mesh.

Is it possible to add sliders to the GUI which allows the player to change the mesh of a base character within specific boundary's like in Tera or Mass Effect -I highly doubt they use different meshes for each time you move the slider, so their must be a more efficient method?

Please help, I imagine this could be of help to others as well.

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Answer by sam32x · Aug 12, 2012 at 06:32 AM

you could adjust the scale of the part of the mesh(i think its transform.localScale or something like that), it would help if your character had bones because then you could just scale the bone i think, im not sure if that works though.

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avatar image pendant · Aug 25, 2012 at 03:54 PM 0
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Thank you for replying.

$$anonymous$$orph Targets appear to be what I was looking for however I'm struggling with trying to get different mesh 'layers' to work with each other so, for example you could modify the skin of a Character but then cant get clothing to fit, this would be fine if you had one piece of clothing but if you had more it could prove more difficult.

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