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Question by cj31387 · Aug 10, 2012 at 08:25 AM · functionreferenceexecute

How to execute and or reference other scripts?

How do you execute a script on a different GameObject and or its specific functions from within another script? Also how to connect scripts that are on different objects. Like for instance say I have a script for selecting stuff it can select anything in the game but it has ifs for each games tag, how then would I execute it to then use the functionality of a more specific script that has to do with what you selected?

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Answer by Fattie · Aug 10, 2012 at 08:42 AM

this is explained in incredible detail with literally dozens of examples on the unity web site

http://docs.unity3d.com/Documentation/ScriptReference/

notice the links "Accessing Other Components Accessing Other Game Objects"

If you ever have trouble finding unity documentation, using google just go "Unity3D documentation scripting reference other scripts"

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avatar image Kryptos · Aug 10, 2012 at 08:54 AM 0
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And this has been asked dozen of times in Unity Answers. But it looks like that most users don't even bother using the search engine.

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