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Question by jhooks098 · Aug 17, 2012 at 05:04 AM · collidercharacter controller

Character controller falling through colliders

I'm having a problem with my game, where my character controller is falling through my moving platforms.

The way I'm moving my character is by nesting it in an empty game object and rotating the game object so the character appears to rotate around a sphere, only controlling it in the local y direction to jump.

To get this system to work I had to set the local transform x and y to 0 every step otherwise I got some strange motion.

The problem is that when standing on my moving platforms half the time the character falls through.

Why is this happening and how can I fix it?

Thanks in advance

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Answer by nikescar · Aug 17, 2012 at 03:00 PM

Try this looking at this answer.

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