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Question by dansav · Aug 18, 2012 at 11:34 PM · meshiphonejaggedchoppy

mesh looks broken on iphone

I have a mesh with some bones that I am rotating with the mouse as part of an app. The mesh looks fine when bending on the computer, but on the iphone it looks choppy and broken and jagged.

What could be causing the difference?

Thanks,

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avatar image ScroodgeM · Aug 19, 2012 at 07:08 AM 2
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will be nice to see a screenshot of what are you talking about

avatar image Fattie · Aug 19, 2012 at 11:56 AM 0
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how many verts dude ?

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Answer by Bunny83 · Aug 19, 2012 at 02:48 AM

Check your QualitySettings and the blend weight bone count for the setting you're using. Keep in mind that the default quality setting is different for different platforms.

Can't t$$anonymous$$nk of somet$$anonymous$$ng else at the moment.

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Answer by Palmtree · Aug 19, 2012 at 02:30 AM

i might be wrong but i am pretty sure that the computer resolution is different to iphone resolution. also anyone else making terrains would you be able to give me some tips about getting objects to spawn quiker as you dodge more cubes.

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