• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Thet Naing Swe · Oct 16, 2010 at 12:02 PM · texturehealthbar

Healthbar without using Unity GUI Functions

How can I make HealthBar without using Unity built in GUI function? How can I make the texture to show only the percentage of it's actual width? Can I get that by using pixel inset... or which ways....

Thanks..

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
1

Answer by Adam Rademacher · Oct 31, 2010 at 08:24 PM

You could add a GUITexture gameobject and use scripts to adjust the Pixel Inset rectangle width or height. I don't generally use GUITexture components often so I don't know if there's a good way to change the scalemode like you can with GUI.DrawTexture script calls.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Herman-Tulleken · Dec 30, 2010 at 02:03 PM 0
Share

There is no way to change the scale mode, but for a health bar you would not need it (you would only need to scale the width, no need to preserve aspect ratio).

avatar image
0

Answer by Grumblekeen · Oct 16, 2010 at 01:22 PM

If you take a plane that is rotated toward the camera scale it under 1 in an axis, it will appear to shrink in that axis until you reach 0, where it will seem to disappear. Apply any texture you want and hooray.

You can make it easier if you create a second camera away from the stuff in your level that is pointed at your HUD and set to only display objects in a specific layer. Then you can put your HUD objects in that layer and not have to worry about keeping your GUI elements billboarded and in the right place when your main camera moves.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Thet Naing Swe · Oct 16, 2010 at 01:56 PM 0
Share

I would like to use GUITexture for it's simplicity.. I don't wanna use the mesh for the GUI

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

No one has followed this question yet.

Related Questions

How to make a texture cover an entire GUI box 0 Answers

How do I make a custom health bar? 0 Answers

Transparent Cutout Shader? 1 Answer

Assigning UV Map to model at runtime 0 Answers

Center GUIContent and texture for a GUI.Box 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges