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Question by Karkalash · Aug 19, 2012 at 07:50 PM · textureplayerdrawing

Drawing a Texture over Player positions

Hello everyone. I'm working on a split screen game, however the map that I currently have is somewhat big which makes identifying other players difficult. I wish to draw a texture over the players that will always be drawn for the rest of the players to see. Kinda like a target reticule of sorts that will be drawn on top of the players so that everyone's position is rather visible and easier to spot. I have a list of players that facilitates identifying where the player's current positions are.

However I am a rather nub to GUI Textures. Any guidance as to how to go about doing something like this would be greatly appreciated.

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