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Question by psychomantis92 · Aug 24, 2012 at 12:26 AM · animationimportblenderweapon

Problem to import animation in unity

Hi,i did a weapon with arms in blender(with their shooting animation): alt text

I export it to fbx,and when i import to unity the arms deform when play the shooting animation: alt text

I think that is the arms armature problem but i tried a lot of things,in fact,i have another question with the same problem.I hope that you can resolve this please!(and sorry for my bad english)

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Answer by Cery_ · Aug 31, 2012 at 07:04 PM

Try to apply the scale of the object. :)

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avatar image psychomantis92 · Aug 31, 2012 at 07:35 PM 0
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I tried now and it have a different deformation,i must apply the scale only to objects or i must do that with the armatures too?

avatar image Cery_ · Sep 01, 2012 at 02:50 PM 0
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I'm not sure try it on the armatures too ?

avatar image psychomantis92 · Sep 01, 2012 at 08:52 PM 0
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i tried now and the same,different deformation,i must say that i made the arms apart with the armatures and i fusioned with the weapon using the append,that can be the problem?

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Answer by psychomantis92 · Sep 14, 2012 at 11:44 AM

nobody can resolve this? :(

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