I was hoping someone could help figure out how to have to objects share a collider. No doubt I am wrong here but I am new.
My problem is I have two objects a plane and a box.
The plane moves up from the screen (iTween.MoveTo) when the mouse is over (OnMouseEnter), and the box is a child of the plane so it moves with it.
But I have a problem when I move the mouse over the box, the plane wants to recede(OnMouseExit) while box tries to expand(iTween.ScaleTo).
I am using really simple iTween script for the two objects, but cant seem to get the plane to stay in focus when I hover over the box.
Im trying to make a GUI type interface: When you slide the mouse pointer to side of the screen a table pops out whith objects on it that expand when the mouse is over them.
Any help would be awesome!