Well, this is the background: I have a scene wich contains a ParticleSystem (V 3.5), everything I need can be done with this, except for one thing, change particle color.
I’ve already asked for help here.
So, I’ll change the ParticleSystem, for a Ellipsoid Particle Emitter. There are a lot of examples, questions and answers for changing particle color with EPE object.
Please, correct me if I’m wrong.
First, I’ve created an empty GameObject and attached a EPE to it. But, there are no particles being emitted, not even when I click the play button at the top.
After reading, I’ve found that the EPE works with the ParticleAnimator, and the ParticleRenderer. So I attached those objects to my ‘empty’ GameObject.
But, there are no particles.
Do I need to change any properties to see them?
Every property is at ‘default’ state.
Thanks.