Standalone PC player GPU choice?

I noticed in the log that the graphics card being used for my standalone exported game is just my measly integrated intel graphics. I want it to use my actual graphics card, so the game can run on high settings. I think I can force my computer to do this for this specific program but I’m thinking about distribution and what their computers will do?

Is there a way to set a choice for the gpu used in the standalone player? Or to set a default? I just want it to recognize that my computer has a gpu and use that instead of the integrated graphics so it doesnt crash.

It’s a very annoying fix, but I answered a question that should be able to fix the problem on only your pc (it has to be solved on a per-user basis):

[edit:] also, you might want to turn off v-sync in the inspector through edit–>project settings–>quality–>v-sync–>don’t sync

[edit2:] for distribution you are going to have a problem though. Some cards recognize unity (from what I can tell) others do not.