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Question by FredVicentin · Aug 27, 2012 at 12:38 PM · animationaxis

Gameobject change axis when attach another Object

Hey guys, on another versions of unity, when you put an empty gameObject on the scene, and attach a gameObject inside it, you have each axis on the right locals, but on Unity 3.5.3f3 when you do this the children axis is the main axis. This is horrible to animate anything on unity, how can I mantain the main axis of the game object ?

EDIT: Solved, only press Z key to change the Center to Pivot mode !

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avatar image FredVicentin · Aug 27, 2012 at 12:42 PM 0
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Hey guys, I solved it, sorry, when you press the $$anonymous$$ey Z you change the mode of attach the objects, like Pivot and Center.

$$anonymous$$y mistake =S, sorry...

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