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Question by NBapp · Aug 30, 2012 at 08:11 PM · rotatechildaxislocallimit

Is it possible to keep an object upright inside another game object that is spinning or rolling

An example would be like a pet hamster ball where ball rolls however game object or hamster remains strait and upright. So far any object I put roll or spins with object even if rotation on rigidbody is locked.

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Answer by ScroodgeM · Aug 30, 2012 at 08:13 PM

object that rolling: A

object that should keep upright: B

solution 1: detach B from A and attach A and B to some empty C, move C, rotate A, B will be moved but not rotated

solution 2: make simple Update() in B and set it's rotation every frame

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avatar image multinfs · Aug 30, 2012 at 08:45 PM 0
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Or if you get the rotation from A and invert it onto B maby?

avatar image ScroodgeM · Aug 30, 2012 at 09:48 PM 0
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this is unneeded operation. instead of make

 transform.localRotation = [inversed parent rotation]

you simple can use

 transform.rotation = Quaternion.identity;

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