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Question by Akuma_Reiten · Sep 07, 2012 at 11:12 AM · gravitystickzerosticking

[Closed]Player Sticking to Floor in Zero Grav

Just a quick question about a proof of concept system I've considered to design.

The idea is to put a player in a zero gravity environment, sticking them to objects to give the illusion of gravity. For the test I wanted to create a cube with the player inside, sticking to the 'floor' inside. The objective is to have the cube spin in various directions without the player being able to notice the cubes movement.

So ideally the cube could be spinning in the circle but since the player is 'stuck' to the floor they shouldn't notice the spinning, unless they could see outside the box. The next step is giving the player movement within the box, while retaining the illusion that the box is standing still.

Has anyone tried this before? Remotely possible? Any ideas where I should start?

Thanks,

Akuma

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Answer by Muuskii · Sep 23, 2012 at 08:36 PM

All of that sounds like parenting, in fact all of the objects inside the box would surly have to be parented to give the illusion of having it's own reference frame.

Watch out for performance issues though.

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