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Question by Ken T · Sep 07, 2012 at 08:32 PM · iosgyroscopegyro

NO Gyro on iPhone 4S

I'm running the following code with Unity 3.5.5 on an iPhone 4S iOS 5.1.1.

"NO Gyro" keep being printed on the iPhone 4S, am I doing somet$$anonymous$$ng wrong?

 private var gyroBool : boolean;
 private var accelBool : boolean;
 
 function Start () {
 	// make landscape view
 	Screen.orientation = ScreenOrientation.LandscapeLeft;
 	//Setup controls
     gyroBool = SystemInfo.supportsGyroscope;
     accelBool = SystemInfo.supportsAccelerometer;
 }
 
 function OnGUI () {
 	if(gyroBool){
 		GUI.Label (Rect (10, 70, 200, 20), "Has Gyro");	
 	}
 	else {
 		GUI.Label (Rect (10, 70, 200, 20), "NO Gyro");	
 	}
 }
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Answer by Rolands · Oct 10, 2012 at 11:21 AM

gyro dosent work on unity remote

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Answer by Ken T · Oct 14, 2012 at 08:10 PM

What indicate any use of Unity Remote?

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