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This question was closed Jan 25, 2015 at 07:55 PM by getyour411 for the following reason:

Duplicate Question

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Question by Pierrious · Sep 10, 2012 at 01:21 PM · enemyhealthbar

Add an health bar to an enemy

Hey, I got an Healthbar script for my 'player'. T$$anonymous$$s texture is now in the left of my screen. But what i want is to place it above an enemy. I found an script that should fix that. But that script only works for an GuiTexture. So i was wondering if anyway could help me combine t$$anonymous$$s to script.

Healthbar script

 @script ExecuteInEditMode()
 var healthTexture : Texture2D;
 var healthBorder : Texture2D;
 static var HEALTH : int = 100; //health
 
 var hearthLife : Texture2D; //lives
 static var LIVES : int = 3;
 
 function OnGUI () 
 {
     // At first we draw border/background texture (with current texture it isn't important)
     GUI.DrawTexture(Rect(43,Screen.height - 65,314,36), healthBorder);
     GUI.DrawTexture(Rect (10, 10, 40, 40), hearthLife);
     
     // Amount of lives left
     GUI.Label (Rect (60, 20, 40, 40), "X "+LIVES);
     
     
     //Now on top we can put Health Bar texture
     var adjust : int = HEALTH * 3;                       //adjusting texture size (width) / health(100)
     GUI.BeginGroup(Rect(55,Screen.height - 55,adjust,15));
     GUI.DrawTexture(Rect(0,0,290,15), healthTexture);
     GUI.EndGroup();
 }


Positioning script

 var target : Transform; 
 
 
 function Update () 
 
 { 
     var wantedPos = Camera.main.WorldToViewportPoint (target.position); 
     transform.position = wantedPos; 
     print(wantedPos);
 }


Sorry if i did anyt$$anonymous$$ng wrong in posting, its my first post. Already thanks for ur time.

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avatar image PAEvenson · Sep 10, 2012 at 05:11 PM 0
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Answer by MountWatermelon · Jan 25, 2015 at 06:56 PM

http://stackoverflow.com/questions/24687963/how-to-center-health-bar-above-enemy

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