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Question by justinl · Sep 13, 2012 at 08:31 AM · navmeshnavmeshagentpathfinding

How to sample a point on a navMesh Agent path

I have a navMesh Agent running around in my level right now, and I'd like to be able to get the Vector3 position of an area 10 units in front of the player and along the player path. How can this be achieved?

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