• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
2
Question by Nokirar · Sep 13, 2012 at 05:53 PM · deferred rendering

Turned on deferred lighting, but unity says i have forward rendering

Hello, today i went into project settings > player > other settings > renderings paths and set it to deferred lighting, but unity still says "Only directional lights have shadows in forward rendering" even though i have changed it.

I have tried reopening unity and building the game, but no luck with anything, unity still says i'm using forward rendering.

-update1: when building there was one point light that produced shadow. When i look at that light in the editor it still gives of the error-message.

update2: It now shows shadows when i play the game from unity, but not in the scene view, and yes, i have checked the little sun icon in the top left.

Comment
Add comment · Show 7
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image hathol · Sep 13, 2012 at 05:59 PM 0
Share

Did you check all your cameras? $$anonymous$$aybe there's still one that is set to Forward ins$$anonymous$$d of Render Settings or Deferred

avatar image Nokirar · Sep 13, 2012 at 06:02 PM 0
Share

The camera's are set to "Use Player Settings"

avatar image FatWednesday · Sep 13, 2012 at 06:20 PM 0
Share

the error message seems to sugest that perhaps you have shadows turned on for lights that are not set to direction (so point lights, spot lights, etc).

avatar image Nokirar · Sep 13, 2012 at 06:43 PM 0
Share

Yes, i have turned on shadows on a point light, and that should be possible with deferred lighting, but it doesn't work. Thank you all for replying by the way!

avatar image FatWednesday · Sep 13, 2012 at 06:48 PM 0
Share

ah my apologies, i miss-read the original post a bit.

Show more comments

2 Replies

· Add your reply
  • Sort: 
avatar image
0

Answer by IgorAherne · Aug 02, 2013 at 08:00 PM

Re-Import all assets. Solved

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by rainisto · Nov 11, 2016 at 08:34 AM

I had the same problem, figured out that I had one camera still set in orthographic mode. Perspective fixed it.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

16 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How to set the render target(s) for projector shaders? 1 Answer

Deferred rendering path stopped to function after adding a menu 1 Answer

Surface shader custom lighting model in deferred lighting 0 Answers

Shadow artifacts when using deferred rendering 2 Answers

GPU other and deferred lighting optimization 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges