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Question by MadCat · Sep 18, 2012 at 10:26 AM · editorterrainblendertrees

How do I export blender tree model into Unity3D?

How do I export a model of a tree I have made in blender into unity 3d, along with textures and uv maps? Are there specific folders I need to put things in? I have exported models into unity, but not trees. I have tried to export trees in, by putting the uv maps (textured) into the Ambient Occlusion folder, but the tree appears grey in the engine, and is sideways.

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Answer by HolBol · Sep 18, 2012 at 12:10 PM

Trees are still models, so you'd import them with your UV Maps and textures as per normal. Make sure you're using the right shaders too.

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Answer by MadCat · Sep 18, 2012 at 02:42 PM

Thanks for the reply, I basically have got the .blend fie, and 2 uv maps (saved outside of blender, not applied in blender). Please could you fully explain what I need to do in order to get trees in the engine that I can paint with the terrain tool?

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