Hi,
i created a simple character with 21 bones in Blender, with an animation of 10 frames on the timeline, and the file size is “350Ko” when i only export the “Armature” in .fbx . Is there any way to reduce the size, because i’ll have to export around 50 animations, more or less with the same amount of frames (9-10), and this would end up with 17 Mo for the animations only… Any hint?
Thanks