• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Ochreous · Sep 23, 2012 at 11:51 PM · c#gui

How to increase space between two things with GUILayout.BeginHorizontal C#

Can you increase the space between two thing in GUIlayout? I'm using a GUIlayout.BeginHorizontal function and these buttons are way to close to each other than I would like.

     Void OnGUI(){
     GUIlayout.BeginHorizontal();
      GUILayout.Button("Button1", GUILayout.Width(75), GUILayout.Height(25));
               GUILayout.Button("Button2", GUILayout.Width(75), GUILayout.Height(25));
     }
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
2
Best Answer

Answer by Bunny83 · Sep 24, 2012 at 02:11 AM

GUILayout.Space? ;)

Note: This is not a GUILayoutOption, it's another seperate element:

     GUILayout.Button("Button1", GUILayout.Width(75), GUILayout.Height(25));
     GUILayout.Space(10);
     GUILayout.Button("Button2", GUILayout.Width(75), GUILayout.Height(25));


Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Ochreous · Sep 24, 2012 at 04:19 AM 0
Share

I had no I idea that existed. Thanks for helping me out.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

10 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

C# How to Drag and Scale with Mouse Window 0 Answers

C# using a Horizontal Slider for Anistropic Filtering 1 Answer

C# GUILayout.Box GUIContent 2 Answers

Unity editor works but the built game doesnt. 0 Answers

C# Multiple GUI.Tooltips 2 Answers

  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges