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Question by bachan · Nov 01, 2010 at 06:08 PM · gameobject

calling object from other scence

how can i call the object from scence 1 to scence 2?

its like i have a selection of character (a) and (b)

if i choose character(a) he will be my character in scence 2?

how can i do this?

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Answer by Edy · Nov 01, 2010 at 07:57 PM

If I've understood you right, you need some place to store permanent data that persists when loading different scenes. So you could choose your character at Scene 1, then after loading Scene 2 you could know which character was selected at the previous scene.

If so, you need to place your vars at a master script and call the DontDestroyOnLoad function for the GameObject holding that script. You could then read and write those vars persistently from any scene.

Here you have a similar question answered:

http://answers.unity3d.com/questions/18341/newbie-master-script

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