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Question by MintyAnt · Oct 05, 2012 at 08:03 PM · c#publicexpose

List of non-MonoBehavior objects exposed to editor

Hello,

If I make a C# class

 public class Foo { public int p; }

And a script with a list of t$$anonymous$$s class exposed

 public class script : MonoBehavior { public foo[] foos; }


It does not show up in the Unity editor to be populated with data,

I can have foo inherit from MonoBehavior, but now the class has to be placed into an entire object before it is accepted.

How can I go about t$$anonymous$$s?

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Answer by asafsitner · Oct 05, 2012 at 08:39 PM

Try to add the Serializable tag to your class.

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avatar image MintyAnt · Oct 09, 2012 at 06:57 PM 0
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Perfect, thanks!

avatar image Bunny83 · Oct 09, 2012 at 07:37 PM 0
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@asafsitner: I took the liberty of converting your comment into an answer ;)

avatar image asafsitner · Oct 09, 2012 at 09:33 PM 0
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Why thank you Bunny! :)

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