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Question by slimjim2417 · Oct 10, 2012 at 06:42 AM · importblenderfbx

Blender import missing faces please help!!

Hello I always have trouble importing Blender files into Unity. I believe I am using the latest version of both. (Unity 3)I have followed along with other similar questions and answers but just none of them seemed to work.

I am making a FPS game in Unity and I have a Blender gun model and when I import it into Unity a bunch of faces are missing and if I rotate to model the face on the other side appears. I don;t know how to fix this as I purchased the model online. I have tried exporting the file to various files I know work with Unity. If anyone could help it would be truly amazing. Please respond!

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avatar image jmguillemette · Mar 27, 2015 at 03:03 PM 0
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ran into the same problem. $$anonymous$$y wall model is pretty low poly so it was easy for me to flip my normals and attempt to see if this was the cause. So far no luck. It looks like any face that i created using the fill function is missing in the import. If anyone has any thoughts on how to resolve this i would be most grateful.

j.

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Answer by whosdoom · Nov 18, 2020 at 12:11 PM

Use EDİT Mode ---> Select all Vertex with shift at the inspector . USe Mesh -->Separate---> By Materail all is this.

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