Combinning light shading and slider?

Hello Unity community,

I’m kind new with scripting and I’m trying to make a slider to shade or brighten the light.

I have a script for shading the light and another to do a slider but I can’t manage to combine the 2 of them. An idea?

Here is the script for the light shading:

light.intensity = 0.85;

function Update(){
if(Input.GetKeyDown(“f”)){
gameObject.light.intensity += 0.1;
}
if(Input.GetKeyDown(“c”)){
gameObject.light.intensity -= 0.1;
}

}

Here is the script for the slider:

var hSliderValue : float=0.0;
light.intensity = 0.85;

function OnGUI(){
hSliderValue = GUI.HorizontalSlider (Rect(25,25,100,30), hSliderValue, 0.0,8.0);
}

Thanks in advance!

Solved! Here is the code I used if someone is interested:

private var slide : float=4;

function Update ()
{
light.color = Color(1.160,1.275,1.275) * 0.2 *slide;
}

function OnGUI () {

GUI.Box (Rect(Screen.width - 100,206,100,40), "Light intensity");
slide = GUI.HorizontalSlider (Rect (Screen.width - 100,228,100,40), slide, 0.0,8.0);

		
}