I got an error that will not go away and doesn't seem to have a solution.

I’ve checked with my Tutor who knows this program inside-out and he cannot seem to understand what the program is saying that incorrect. If anyone can help with this problem.

It has nothing to do with the Script, that is correct.

See Picture for problem

As you can see I set “Sphere” with a "Sphere_Bullet (Rigidbody) but it keeps saying I haven’t.

[4294-console+error.png|4294]

Bullet and Sphere_Bullet should both be prefabs if you’re trying to instantiate Bullet.

Is there any way that a bullet or its sphere can be destroyed? That’s probably what’s happening; you’re destroying the original and then other bullets have no reference object.

Feel kind of stupid but all i needed was a Destroy code. Problem has disappeared.