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This question was closed Oct 19, 2012 at 08:01 AM by Fattie for the following reason:

Duplicate Question

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Question by msfredb7 · Oct 19, 2012 at 05:41 AM · collisioncolliderontriggerenterdetectionbox

how do i correctly use a box collider

For my game, i want to have a fog of war. I want the enemy to be rendered only in the lighted area. So i expanded the box collider of my player(a little cube) and i've set up the OnTriggerEnter(hit:Collider) function on my enemy. The problem : unity do not detect anything when player and enemy touch. The OnTriggerEnter funtction is never called :( pls help

Ps: both player and enemy have rigide bodies and colliders

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avatar image AlucardJay · Oct 19, 2012 at 05:41 AM 0
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Duplicate Question : http://answers.unity3d.com/questions/334747/how-do-i-correctly-use-a-box-collider.html

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