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Question by Cobalt60 · Oct 21, 2012 at 01:50 AM · performancemodeling

Modeling performance

Hello everyone, I was wondering if my game or animation will have a performance effect if the models I use have shapes that stick into each other like say a cross that instead of using three shapes "1 vertical and 2 horizontal where no shape would stick into each other. but if I just used 2 "1 Vertical, 1 Horizontal" the horizontal would be crossing through the vertical would that decrease the performance? Is it bad?

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avatar image hvilela · Oct 21, 2012 at 03:41 AM 1
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Why do you think that it would cause a performance lost?

avatar image Fattie · Oct 21, 2012 at 05:36 AM 1
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no difference at all, press on !!

avatar image Seth-Bergman · Oct 21, 2012 at 06:51 AM 1
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in fact technically, the second way is more efficient, since it uses less geometry... but it would take A LOT more geometry than this to have a noticeable effect

avatar image Cobalt60 · Oct 21, 2012 at 04:48 PM 0
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Thank you guys so much.

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