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Question by cptbobflop · Oct 21, 2012 at 01:41 PM · java

destroy rigidbody on collision js

i have the rigidbody destroying after 5 seconds but i dont know what to add to get the rigid body to destroy on collision heres the script so far var bullet : GameObject;

 function Start () {
 
 }
 
 function Update () {
 
    
    Destroy(gameObject,5);
 
 }
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avatar image Fattie · Oct 21, 2012 at 03:23 PM 0
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look in the documentation for OnCollision

or simply open the documentation (click the "documentation" button in the inspector in Unity) and then enter "Collision" and search

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Answer by Vollmondum · Oct 21, 2012 at 04:18 PM

Try these two functions in one script, hung on your bullet prefab:

 function Awake ()
 {
     Destroy(gameObject, 5);
 }
     
 function OnCollisionEnter(col : Collision)
 {
     if(col.gameObject.tag == "yourEnemyNameHere")
     {
         Destroy(gameObject);
     }
 }

Awake thing does whatever you need after the object appears in game.

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avatar image Vollmondum · Oct 21, 2012 at 04:27 PM 0
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Just make sure you apply TAG to you enemy. yourEnemyNameHere - its tag.

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