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Question by pickle chips · Oct 24, 2012 at 01:53 AM · playermousemoverayhit

How to move a player to a certain point?

Okay so my goal is to get a player to move to wherever the user clicks. So I have the raycast and everything set up, and I can get the point I want the player to move to, but I'm not entirely sure how to actually get the player to move there...

Like I know how I could get it to teleport there, but I obviously want it to "walk" there.

I'm not worrying about pathfinding yet, I just need to get the player to gradually move to the certain point.

Any suggestions?

Thanks a ton! :)

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avatar image Noah-1 · Oct 24, 2012 at 03:22 AM 0
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I answered this today, it would be using Vector3.Lerp, check this:

http://answers.unity3d.com/questions/336754/change-position-of-an-object.html

avatar image phodges · Oct 24, 2012 at 05:48 AM 0
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You might also find this link useful:

http://answers.unity3d.com/questions/335113/how-can-i-script-an-object-that-rotates-while-foll.html

There's a demonstration of a simple steering behaviour; turning and moving the character towards a goal point.

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