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Question by Wekthor · Oct 25, 2012 at 04:26 PM · meshiphoneuvgenerationmapping

Mesh building changes in Unity 3.5.6

Hi,

i am doing update to app which is already on appstore. Its Fruit Ninja type game and there is mesh generated swipe, it worked without issues, but since the update the mesh is almost not visible. It seems like the uvs are messed up as in Editor it is quite well visible, but at some verts the color disappears. But on Iphone its much worse, its almost not visible at all.

If anyone knows what changes have been done to mesh generation, please let me know. I guess its something with how triangles or uvs are assigned.

Thanks Luke

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avatar image Fattie · Oct 25, 2012 at 05:31 PM 0
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what do you mean by " mesh generation " ?

are you talking about some specific package or something?

are you modifying the arrays yourself ? pls clarify.

avatar image Wekthor · Oct 25, 2012 at 05:35 PM 0
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yeah, i mean regular mesh class. Specificaly mesh.uvs i think it had to be changed, since its doing all kinds of funny stuff, it wasnt doing before.

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