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Question by Poxican · Oct 27, 2012 at 11:28 AM · instantiateprefabgetcomponentitweentween

Play iTween on instantiated prefab

I have a prefab which contains several gameObjects that each have an iTween event on them. I'm instantiating it with a trigger, and then need to play the tweens.

Normally I'd just use

 iTweenEvent.GetEvent(Train1, "Train1").Play();

to play the tween, but I understand I can't do that on prefabs.

I understand I need to use GetComponent to access the iTween component, but although I've scoured the forum, Answers and the script reference, I can't figure out how to do it.

Thanks in advance :)

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avatar image Shrandis · Oct 30, 2012 at 08:12 AM 0
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Why don't you assign the gameobject you instantiate to a gameobject variable and use that to GetEvent and play it?

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Answer by Montraydavis · Oct 30, 2012 at 09:14 AM

 var iTweenObject : GameObject = Instantiate ( MyObject, transform.position, Quaternion.identity )
 
 
 iTweenObject.DoTweenEventAndCodesHere ( ) 
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avatar image Poxican · Nov 04, 2012 at 03:24 PM 0
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Thanks, I ended up doing it differently in the end, but I can see how that would have worked too.

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