• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Overflo · Nov 04, 2012 at 05:18 AM · shadowglow

Best way to show a glow on the ground below character

I want to have different coloured "glow" effects on the ground below a character. It will be different colours according to where he is. What I'd like to know is what would be the best way of achieving this? Would it be a coloured shadow, a light? I am pretty new to unity but fairly competent in C#, any suggestions would be greatly appreciated.

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Overflo · Nov 04, 2012 at 05:45 AM 1
Share

I think I might have found what I need with a Blob Light Projector, but if anyone has a better idea, please let me know. Cheers

3 Replies

· Add your reply
  • Sort: 
avatar image
0

Answer by Cherno · Nov 06, 2013 at 07:36 PM

I used just a simple horizontal billboard particle, with a size over lifetime system that creates a pulsating effect (if desired). It doesn't actually glow as in "lights up the vicinity", but if it's just the effect you're after, give it a try :)

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by brigosx · Nov 06, 2013 at 12:52 PM

I am using projector lights instead of spot as I want to achieve the head lights effect on a cars game. Indeed the performance has been increased but it still downgrades the FPS when the projectors are on. I use OC but since the cars lights are switched on/off due to a day / night effect I think that I cannot use baked lights. Any other ideas will be much appreciated.

P.S. the tests are made on a dual core Android tablet with 10.1" screen. The game resolution is 480x320 (iPhone 3Gs) though.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by ZenithCode · Nov 04, 2012 at 10:55 AM

Yes projector lights are the cheapest spec wise to show a glow under the character.
(If I'm not mistaken, the reason for good performance is that its rendered as a texture and not as a light.)

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Overflo · Nov 04, 2012 at 11:44 AM 1
Share

Yeah, it's working how I needed it to, which is great, and not usually so easily achieved :}

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

12 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How to highlight NGUI Button 0 Answers

Unity Indie and Static Shadows 3 Answers

Can transparent textures be lightmapped? 2 Answers

Has anyone managed to make a decal shader with shadow support? 1 Answer

Problem with shadow casting when assign my shader 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges