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Question by nhnifong · Nov 09, 2012 at 11:14 AM · assetdatabase

Is it possible to import new models from an editor script?

I want to have an editor script that will import new models (exactly what happens when I drag a blend file into the project folder)

I leared about AssetDatabase.ImportAsset, and loadAssetAtPath, but neither of those functions seem to have any effect. they just do nothing.

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