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Question by afreak · Nov 09, 2012 at 10:30 PM · fogglobal

Global Fog not working as should on higher settings than "good"

Ive been testing out some of the unity pro features, and been having issues with global fog. If i build project and play it on higher than "good" settings it looks nothing like what it does in the editor. The fog moves WITH cameramovement and reflects all sorts of stuff that i dont think it should. Any fix to this ?

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