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Question by hexdump · Nov 12, 2012 at 03:20 PM · svn

SVN and prefabsconflicts

Hi,

I have been using svn for 2 weeks for unity and there is something I don't understand. Sometimes you make changes to the scene, etc... that produce modifications on the meta file of a prefab and the prefab itself. How do you handle this situation? I can resolve meta file conflicts but what about the binary prefab file? I can't merge changes with the repository :/. Sure I'm missing something, could anyone comment about it?

Thanks in advance.

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Answer by Graham-Dunnett · Nov 12, 2012 at 03:22 PM

Don't use binary format for prefabs when using SVN. See http://docs.unity3d.com/Documentation/Manual/TextualSceneFormat.html. Yes, that is a Pro feature.

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avatar image Kryptos · Nov 12, 2012 at 04:09 PM 0
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I will work with binary. The only difference is that you cannot see the differences or merge them : you can only chose which version to use. But most of the time, even in text mode merging of prefab is not easy.

avatar image Graham-Dunnett ♦♦ · Nov 12, 2012 at 04:31 PM 0
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agreed. :-(

avatar image hexdump · Nov 12, 2012 at 05:23 PM 0
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This is a pity that it is only a pro feature :/.

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