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Question by prasantha60 · Nov 21, 2012 at 09:00 AM · mesh2dtexture

How to Create 2d Texture Out of mesh

In my app user can able created mesh, i what this mesh to convert in to 2d texture so i can. so i can take this 2dtexture apply on different objects. any advice or plugin would appreciate

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avatar image Berenger · Nov 21, 2012 at 11:39 AM 0
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I have no idea what your question means. Could you do a little effort when asking people to help you ?

avatar image prasantha60 · Nov 21, 2012 at 12:03 PM 0
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I am crating mesh runtime with many different shapes , i want generates texture from that mesh , for example if I have triangle mesh , I want to generate tingle texture , ill use that texture apply to other objects.

avatar image IT_Criminal · Nov 21, 2012 at 12:36 PM 0
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i'm not sure if that is possible in Unity ... maybe with RenderTextures ... but those are for Unity Pro only

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Answer by Paulius-Liekis · Nov 21, 2012 at 01:28 PM

Does that mean you want to create a screenshot of an object? If so then simply render that object into RenderTexture and then you can ReadPixels from RenderTexture into Texture2D (which can be saved into PNG if desired).

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avatar image prasantha60 · Nov 21, 2012 at 03:43 PM 0
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Not Really , in the seance there must be many different shape mesh, but i want get texture from one specific selected one

avatar image prasantha60 · Nov 21, 2012 at 03:45 PM 0
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How can i get Screen shot of specific game object

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