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Question by Mold · Nov 21, 2012 at 02:46 PM · c#prefabruntimeloadresource

Import a prefab from file at runtime?

I want to import a prefab from Blah.prefab and then instantiate it in the game but I can't figure out how. How do I do it?

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avatar image Kmulla · Nov 21, 2012 at 10:01 PM 0
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Does it have to be a prefab? I seem to be able to find methods to import .obj, but of course that won't carry any components with it.

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Answer by AeonIxion · Nov 21, 2012 at 03:18 PM

Take a look at this page: http://docs.unity3d.com/Documentation/ScriptReference/Object.Instantiate.html?from=GameObject

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