AndroidManifest and Galaxy Tab2

Hi =)
I need some help, I can’t figure out why my game is allowed on Galaxy Tab 10.1 but not on the Galaxy Tab2 10.1 for example…

Here is the Google Play device availability :
Supported devices

  • Galaxy Tab(SPH-P100)
  • Galaxy Tab 8.9(GT-P7300)
  • Galaxy Tab 8.9(GT-P7310)
    Galaxy Tab 10.1(GT-P7500)
    Galaxy Tab 10.1(SCH-I905)
    Galaxy Tab 10.1(SHW-M300W)
  • Galaxy Tab 10.1(SHW-M380K)
  • Galaxy Tab 10.1(SHW-M380S)
  • Galaxy Tab 10.1(SHW-M380W)
  • Galaxy Tab 10.1v(p3)
  • Galaxy Tab™ 10.1(SGH-T859)

** Unsupported devices due to your manifest settings**

  • Galaxy Tab(GT-P1000)
  • Galaxy Tab(GT-P1000L)
  • Galaxy Tab(GT-P1000M)
  • Galaxy Tab(GT-P1000N)
  • Galaxy Tab(GT-P1000R)
  • Galaxy Tab(GT-P1000T)
  • Galaxy Tab(SC-01C)
  • Galaxy Tab(SCH-I800)
  • Galaxy Tab(SGH-T849)
  • Galaxy Tab(SHW-M180K)
  • Galaxy Tab(SHW-M180L)
  • Galaxy Tab(SHW-M180S)
  • Galaxy Tab(SMT-i9100)
  • Galaxy Tab 8.9(SGH-I957)
  • Galaxy Tab 10.1(SC-01D)
  • Galaxy Tab™ 7.7(SCH-I815)
  • Galaxy Tab2 10.1(espresso10att)
  • Galaxy Tab2 10.1(espresso10tmo)
  • Galaxy Tab2 10.1(espresso10wifi)
  • Galaxy Tab 7.0 Plus(GT-P6200)
  • Galaxy Tab 7.0 Plus(SGH-T869)
  • Galaxy Tab 7.7 Plus(SC-01E)
  • Galaxy Tab 2 7.0 WiFi(espressowifi)

And here is the final manifest file (extracted from the apk to be sure…)

<?xml version="1.0" encoding="utf-8"?>
<manifest android:versionCode="15" android:versionName="15.0" android:installLocation="auto" package="com.exoa.ZombieSurvival"
  xmlns:android="http://schemas.android.com/apk/res/android">
    <supports-screens android:anyDensity="true" android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" />
    <application android:label="@string/app_name" android:icon="@drawable/app_icon" android:debuggable="false">
        <activity android:label="@string/app_name" android:name="com.tapjoy.tapjoyPlugin.TapjoyPluginActivity" android:screenOrientation="reverseLandscape" android:configChanges="keyboard|keyboardHidden|orientation">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
        <activity android:label="@string/app_name" android:name="com.unity3d.player.UnityPlayerNativeActivity" android:screenOrientation="reverseLandscape" android:configChanges="locale|mcc|mnc|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale">
            <meta-data android:name="android.app.lib_name" android:value="unity" />
            <meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="false" />
        </activity>
        <activity android:label="@string/app_name" android:name="com.unity3d.player.VideoPlayer" android:screenOrientation="reverseLandscape" android:configChanges="keyboard|keyboardHidden|orientation" />
        <service android:name="com.prime31.billing.BillingService" />
        <receiver android:name="com.prime31.billing.BillingReceiver">
            <intent-filter>
                <action android:name="com.android.vending.billing.IN_APP_NOTIFY" />
                <action android:name="com.android.vending.billing.RESPONSE_CODE" />
                <action android:name="com.android.vending.billing.PURCHASE_STATE_CHANGED" />
            </intent-filter>
        </receiver>
        <activity android:name="com.unity3d.plugin.downloader.UnityDownloaderActivity" android:screenOrientation="reverseLandscape" configChanges="keyboardHidden|orientation" />
        <service android:name="com.unity3d.plugin.downloader.UnityDownloaderService" />
        <receiver android:name="com.unity3d.plugin.downloader.UnityAlarmReceiver" />
        <activity android:name=".TapjoyPluginActivity" android:configChanges="keyboardHidden|orientation" />
        <activity android:name="com.tapjoy.TJCOffersWebView" android:configChanges="keyboardHidden|orientation" />
        <activity android:name="com.tapjoy.TapjoyFeaturedAppWebView" android:configChanges="keyboardHidden|orientation" />
        <activity android:name="com.tapjoy.TapjoyReEngagementAdWebView" android:configChanges="keyboardHidden|orientation" />
        <activity android:name="com.tapjoy.TapjoyVideoView" android:configChanges="keyboardHidden|orientation" />
        <activity android:theme="@*android:style/Theme.Black.NoTitleBar.Fullscreen" android:name="com.tapjoy.TJCVirtualGoods" android:configChanges="keyboardHidden|orientation" />
        <activity android:theme="@*android:style/Theme.Dialog" android:name="com.tapjoy.DownloadVirtualGood" android:launchMode="singleTask" android:configChanges="keyboardHidden|orientation" />
    </application>
    <uses-permission android:name="android.permission.WAKE_LOCK" />
    <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
    <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
    <uses-permission android:name="android.permission.INTERNET" />
    <uses-permission android:name="com.android.vending.BILLING" />
    <uses-permission android:name="com.android.vending.CHECK_LICENSE" />
    
    <supports-gl-texture android:name="GL_EXT_texture_compression_dxt1" />
    <supports-gl-texture android:name="GL_EXT_texture_compression_dxt5" />
   
	<uses-feature android:name="android.hardware.telephony" android:required="false" />
	<uses-feature android:name="android.hardware.sensor.accelerometer" android:required="false" />
	<uses-feature android:name="android.hardware.screen.landscape" android:required="false" />
	<uses-feature android:name="android.hardware.wifi" android:required="false" />

	<uses-feature android:name="android.hardware.touchscreen" />
	<uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="false" />
	<uses-feature android:name="android.hardware.touchscreen.multitouch.distinct" android:required="false" />
	<uses-feature android:glEsVersion="0x20000" />
</manifest>

Thank you in advance for your help ! =)

ok this was caused by the textures that were in DXT(Tegra) compression

I Changed them to RGBA and now I have 1500 devices supported instead of 400.