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Question by In-D Gaming · Nov 24, 2012 at 02:32 PM · animationnetworkingmecanim

Using Mecanim over Network?

Hello so I implemented the use of Mecanim in my current project. Realizing that the other people in the server do not animate. So i added an RPC for the SetFloat method and now when multiple people connect to the game it crashes on whoever does not spawn first. (In the game it goes from lobby to spawn menu then choose which team to spawn)

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avatar image whydoidoit · Mar 19, 2013 at 06:28 PM 0
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We'd need to see your code...

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Answer by jair · Mar 19, 2013 at 06:29 PM

having the same problem here and tried the same but mine doesnt crash but doesnt synch either dont know why

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