• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by MOLB · Dec 01, 2012 at 10:58 AM · guiresolutionscalescreen

GUI adapting to screen resolution?

Hello

I was wondering how I can get the GUI to adapt to every resolution. Is there a quick function to make all GUI adapt to the screen resolution? If not I will have to write a script that adapts the GUI, but it would be much easier if there is a quick way to make the GUI adapt to the current screen resolution.

Any helpful answers/comments are welcome.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

3 Replies

· Add your reply
  • Sort: 
avatar image
2
Best Answer

Answer by robert_mathew · Dec 01, 2012 at 11:41 AM

       GUI.Button(new Rect(Screen.width * (1f/6.55f),Screen.height * (0.1f/6.3f),Screen.width * (4.8f/6.55f), Screen.height * (0.85f/6.3f)),"Click"); //c#

       GUI.Button(Rect(Screen.width * (1f/6.55f),Screen.height * (0.1f/6.3f),Screen.width * (4.8f/6.55f), Screen.height * (0.85f/6.3f)),"Click"); //java script
Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Paladin · Sep 25, 2013 at 08:05 AM 0
Share

hi, can you explain where are you find this numbers please?

avatar image idiot333 · Jun 07, 2015 at 07:44 AM 0
Share

@robert_mathew yeah tell us please.

avatar image
0

Answer by DragonshiDev · Dec 01, 2012 at 12:43 PM

I would suggest if you would like to have a picture all over the screen use, (if you use a GUI.Box)

GUI.Box(Rect(0,0,Screen.width, Screen.height), "");
and to change size of it use some math like Screen.width * 0.5, then you get 50% of the screen and so on

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by DragonshiDev · Dec 01, 2012 at 12:43 PM

test to use

Screen.widht * (what percent of the screen you want in decimals)
or
Screen.height * (what percent of the screen you want in decimals)
 

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

13 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

GUI and Screen Resolution 1 Answer

How to maintain high resolution custom background images for GUI elements on different screen sizes? 0 Answers

AutoScale Screen with Perspective Camera 0 Answers

Adjusting GUI 1 Answer

Dealing with GUI size on iPhone 1 Answer

  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges