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Question by GOMADWarrior · Dec 05, 2012 at 10:35 PM · rotatedistancejointfixed

how do I make a joint that fixates the objects distance but lets them rotate freely?

im trying to use configurable joint but can't seem to make it behave right

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Answer by SerGhost · Jul 24, 2013 at 02:15 PM

just set x/y/zMotion to Locked state

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