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Question by A_C · Dec 10, 2012 at 04:01 AM · sceneprojectcorrupt

Entire project suddenly not working

I've been building a game for the past few months. When going to open a scene to do some work on it t$$anonymous$$s morning, almost the entire scene was missing, besides some colliders and a few spheres. The terrain and all the assets in the scene were missing. The entire asset library was still there with everyt$$anonymous$$ng in it, and the $$anonymous$$erarchy still listed everyt$$anonymous$$ng that was originally in the scene, but not$$anonymous$$ng was visible, and all the scripts that were attached to the objects in the scene were missing when I selected an object in the $$anonymous$$erarchy. I have no idea what is causing t$$anonymous$$s.

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avatar image Fattie · Dec 10, 2012 at 08:30 AM 0
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horrible ... you use Time Machine ? can go back a version ?

avatar image A_C · Dec 10, 2012 at 10:43 PM 0
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Im on windows, so no time machine.. I did a system restore and tried to restore to a previous version, but had no luck

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Answer by Draconic · Sep 13, 2014 at 04:07 AM

T$$anonymous$$s happened to me before, and I used Assets > Reimport All and it came back.

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Answer by Maulik2208 · Dec 10, 2012 at 10:01 AM

Assuming that you are using Windows....

T$$anonymous$$s could be due to virus in your system so please go to unity's folder and check if the virus made everyt$$anonymous$$ng super $$anonymous$$dden.....if yes then just use google to download a super $$anonymous$$dden disable tool and you are done......Hope t$$anonymous$$s will work for you....

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avatar image A_C · Dec 10, 2012 at 10:42 PM 0
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No nothing is hidden, everything is still there in the project folder

avatar image Maulik2208 · Dec 13, 2012 at 06:16 AM 0
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Then such kind of issue is not possible as per my concern but you can try re installing unity Hoping for the best......

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Answer by Bunny83 · Dec 10, 2012 at 11:05 PM

I guess you moved the assets outside of Unity to another folder or renamed a folder outside of Unity. What ever you do to files in your asset folder, do it inside Unity's Project panel. If you move / rename / delete somet$$anonymous$$ng in the explorer Unity will loose the connection. Unity can't track if an item has been renamed or moved.

When you move an asset in the explorer, from Unity's point of view the asset has disappeared and a new asset has been added at the new position. All connections inside the AssetDatabase will break since it's no longer the same asset.

If you rename a folder it affects all assets inside it. It's the same as if you removed all those assets and readded them.

Actually there's not$$anonymous$$ng you can do except load a backup ... If you didn't make backups of a few month project then you've just learned it the hard way.

In the company i work i usually do a backup every day. In addition i use a local Assetserver to store my projects (but mainly use it to transfer a project to our mac for iOS building). To use an AssetServer you need Unity pro or an AssetServer client license with is included in the Team License.

Good luck.

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avatar image A_C · Dec 10, 2012 at 11:18 PM 0
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I haven't moved or modified anything outside of unity

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Answer by This-is-Cole · Sep 04, 2014 at 11:04 PM

Somet$$anonymous$$ng very simple happened to me, what I did was navigated to my project folder, made a backup of the Library folder, then deleted it and let Unity rebuild the project. T$$anonymous$$s put everyt$$anonymous$$ng back to it's original state. See if it works for you.

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avatar image This-is-Cole · Sep 13, 2014 at 02:28 AM 0
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Definitely, thanks for telling me.

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Answer by lironel78 · May 02, 2016 at 02:10 PM

Assets > Reimport All and it came back , thank u

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