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Question by nameless323 · Dec 13, 2012 at 07:46 AM · iospluginwebobjective-c

Problem with ios plugin to show web view

I write an obj-c method with signature :

 -(void) CalliOSWebView 

in WebController.h, it show web page using native iOS web view (in xcode t$$anonymous$$s method work fine). and i have 4 files WebController.h, WebController.m, ViewWebCaller.h and ViewWebCaller.m. i put t$$anonymous$$s files into "Assets/Plugins/iOS" folder. then i use t$$anonymous$$s code

public class CalliosWeb : MonoBehaviour {

      [DllImport ("__Internal")]
     public static extern void CalliOSWebView();
 
     public static void CallView()
     {
         Debug.Log("Try to call web view");
         CalliOSWebView();
     }    

to add t$$anonymous$$s plugin in unity. and i try to call CalliosWeb.CallView when i press button. but when i try to build and run t$$anonymous$$s code in iOS device, xcode tells me that i have errors

Undefined symbols for arc$$anonymous$$tecture armv7:

"__CalliOSWebView", referenced from: RegisterMonoModules() in RegisterMonoModules.o ld: symbol(s) not found for arc$$anonymous$$tecture armv7 clang: error: linker command failed with exit code 1 (use -v to see invocation) so can anyone help me to solve t$$anonymous$$s problem. and maybe give some links that shows how connect plugins in unity. thanks!
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Answer by Mayank516 · Jan 24, 2022 at 07:05 PM

I have used following plugins for web view in iOS and Android

iOS : https://assetstore.unity.com/packages/tools/integration/web-view-in-ios-96858

Android : https://assetstore.unity.com/packages/tools/integration/web-view-in-android-196400

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