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Question by CazicThule · Dec 15, 2012 at 05:39 PM · multiplayernetwork

Network.InitializeServer doesn't work over Internet

I'm creating a server with Network.InitializeServer(32,listenPort) and having hosts connect to them with Network.Connect(remoteIP,remotePort). This works fine when giving 127.0.0.7 or the 192... local LAN IP, but when I try to enter my IP from whatismyip.com it doesn't work. Does Network.InitializeServer only work over LAN?

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avatar image paulaceccon · Dec 16, 2012 at 04:07 PM 0
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No, I'm using in a project right now and it works fine. Could we see your code?

avatar image asafsitner · Dec 16, 2012 at 09:03 PM 0
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I presume that you sit behind a router. If so, you'll need to set your **DMZ** setting to treat your server's machine as the go-to public IP address.

Setting the DMZ is dependent on your router's specific model, and you should just google 'set up dmz in ' or something alike.

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