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Question by Hydraxia · Dec 16, 2012 at 01:54 PM · animationimportblenderanimate

Animation problem

Hello!

Dont know why, but my animation doesn't work, or doesn't show. I made animation in Blender for my gun ( reload, bobbing, fire, start of fire, end of fire, switch weapon etc. ) Now i imported in .blend file, in .fbx and colladae, not$$anonymous$$ng works. FBX imports everyt$$anonymous$$ng, even animations. But i don't know where to view, where to set the animations. ( It shows a video, 10 second, from 1. to 250. keyframe, but the weapon is still stands and does not$$anonymous$$ng )

Thank you, and sorry for my bad english!

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Answer by clunk47 · Dec 16, 2012 at 07:11 PM

Under FBX Import options you will have a "Split Animations" Option. You must set the frames here along with each animation name. Make sure to APPLY changes. Then via script you would use animation.Play("animationName");

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